Miss Ing is Missing


Role

AI Design

Writer

Technology Used

Phaser

Javascript

Team Size

4 people


Miss Ing is Missing is a game about sending AI-controlled spies into a party to collect information about a missing person. During development it was my responsibility to develop the infrastructure for the map and develop pathfinding for the AI characters. I started by setting up the map as a interconnected grid of tiles. These tiles were defined as passable or unpassable with only passable tiles developing links to their neighbors. Since I had set up these tiles with links to their neighbors, I could then use a graph search algorithm like BFS or A* to pathfind across the map. I started by implementing BFS for our minimum viable product and then moved on to developing A*. I also did the writing for the events that the AI characters encounter and programmed the stats system that the player uses to solve these encounters.

Links

Miss Ing is Missing Itch Page Miss Ing is Missing Github